#include #include #include "command.h" #include "text.h" struct keymap; struct buffer { const char *name; const char *filename; struct text *text; uint32_t dot_line; uint32_t dot_col; uint8_t *modeline_buf; // local keymaps struct keymap *keymaps; uint32_t nkeymaps; uint32_t nkeymaps_max; uint32_t lines_rendered; }; struct buffer_update { struct render_cmd *cmds; uint64_t ncmds; }; typedef void *(alloc_fn)(size_t); struct buffer buffer_create(const char *name); void buffer_destroy(struct buffer *buffer); uint32_t buffer_keymaps(struct buffer *buffer, struct keymap **keymaps_out); void buffer_add_keymap(struct buffer *buffer, struct keymap *keymap); int buffer_add_text(struct buffer *buffer, uint8_t *text, uint32_t nbytes); void buffer_backward_delete_char(struct buffer *buffer); void buffer_backward_char(struct buffer *buffer); void buffer_forward_char(struct buffer *buffer); void buffer_backward_line(struct buffer *buffer); void buffer_forward_line(struct buffer *buffer); void buffer_end_of_line(struct buffer *buffer); void buffer_beginning_of_line(struct buffer *buffer); void buffer_newline(struct buffer *buffer); struct buffer buffer_from_file(const char *filename); int buffer_to_file(struct buffer *buffer); struct buffer_update buffer_begin_frame(struct buffer *buffer, uint32_t width, uint32_t height, alloc_fn frame_alloc); void buffer_end_frame(struct buffer *buffer, struct buffer_update *upd); static struct command BUFFER_COMMANDS[] = { {.name = "backward-delete-char", .fn = buffer_backward_delete_char}, {.name = "backward-char", .fn = buffer_backward_char}, {.name = "forward-char", .fn = buffer_forward_char}, {.name = "backward-line", .fn = buffer_backward_line}, {.name = "forward-line", .fn = buffer_forward_line}, {.name = "end-of-line", .fn = buffer_end_of_line}, {.name = "beginning-of-line", .fn = buffer_beginning_of_line}, {.name = "newline", .fn = buffer_newline}, };