#include "undo.h" #include "string.h" #include "vec.h" #include #include void undo_init(struct undo_stack *undo, uint32_t initial_capacity) { undo->top = INVALID_TOP; undo->undo_in_progress = false; VEC_INIT(&undo->records, initial_capacity); } void undo_clear(struct undo_stack *undo) { undo->top = INVALID_TOP; VEC_CLEAR(&undo->records); } void undo_destroy(struct undo_stack *undo) { VEC_FOR_EACH(&undo->records, struct undo_record * rec) { if (rec->type == Undo_Delete && rec->data.delete.data != NULL && rec->data.delete.nbytes > 0) { free(rec->data.delete.data); } } undo_clear(undo); VEC_DESTROY(&undo->records); } uint32_t undo_push_boundary(struct undo_stack *undo, struct undo_boundary boundary) { // we can only have one save point if (boundary.save_point) { VEC_FOR_EACH(&undo->records, struct undo_record * rec) { if (rec->type == Undo_Boundary && rec->data.boundary.save_point) { rec->data.boundary.save_point = false; } } } VEC_APPEND(&undo->records, struct undo_record * rec); rec->type = Undo_Boundary; rec->data.boundary = boundary; if (!undo->undo_in_progress) { undo->top = VEC_SIZE(&undo->records) - 1; } return VEC_SIZE(&undo->records) - 1; } bool pos_equal(struct position *a, struct position *b) { return a->row == b->row && a->col == b->col; } uint32_t undo_push_add(struct undo_stack *undo, struct undo_add add) { // "compress" if (!VEC_EMPTY(&undo->records) && VEC_BACK(&undo->records)->type == Undo_Add && pos_equal(&VEC_BACK(&undo->records)->data.add.end, &add.begin)) { VEC_BACK(&undo->records)->data.add.end = add.end; } else { VEC_APPEND(&undo->records, struct undo_record * rec); rec->type = Undo_Add; rec->data.add = add; } if (!undo->undo_in_progress) { undo->top = VEC_SIZE(&undo->records) - 1; } return VEC_SIZE(&undo->records) - 1; } uint32_t undo_push_delete(struct undo_stack *undo, struct undo_delete delete) { VEC_APPEND(&undo->records, struct undo_record * rec); rec->type = Undo_Delete; rec->data.delete = delete; if (!undo->undo_in_progress) { undo->top = VEC_SIZE(&undo->records) - 1; } return VEC_SIZE(&undo->records) - 1; } void undo_begin(struct undo_stack *undo) { undo->undo_in_progress = true; } void undo_next(struct undo_stack *undo, struct undo_record **records_out, uint32_t *nrecords_out) { *nrecords_out = 0; *records_out = NULL; if (VEC_EMPTY(&undo->records)) { return; } if (undo->top == INVALID_TOP) { // reset back to the top (redo) undo->top = VEC_SIZE(&undo->records) - 1; } uint32_t nrecords = 1; struct undo_record *current = &VEC_ENTRIES(&undo->records)[undo->top]; // skip any leading boundaries while (undo->top > 0 && current->type == Undo_Boundary) { ++nrecords; --undo->top; current = &VEC_ENTRIES(&undo->records)[undo->top]; } // find the next boundary while (undo->top > 0 && current->type != Undo_Boundary) { ++nrecords; --undo->top; current = &VEC_ENTRIES(&undo->records)[undo->top]; } if (nrecords > 0) { *records_out = calloc(nrecords, sizeof(struct undo_record)); *nrecords_out = nrecords; struct undo_record *dest = *records_out; // copy backwards for (uint32_t reci = undo->top + nrecords, outi = 0; reci > undo->top; --reci, ++outi) { dest[outi] = VEC_ENTRIES(&undo->records)[reci - 1]; } } if (undo->top > 0) { --undo->top; } else { undo->top = INVALID_TOP; } } void undo_end(struct undo_stack *undo) { undo->undo_in_progress = false; } uint32_t undo_size(struct undo_stack *undo) { return VEC_SIZE(&undo->records); } uint32_t undo_current_position(struct undo_stack *undo) { return undo->top; } size_t rec_to_str(struct undo_record *rec, char *buffer, size_t n) { switch (rec->type) { case Undo_Add: return snprintf(buffer, n, "add { begin: (%d, %d) end: (%d, %d)}", rec->data.add.begin.row, rec->data.add.begin.col, rec->data.add.end.row, rec->data.add.end.col); case Undo_Delete: return snprintf(buffer, n, "delete { pos: (%d, %d), ptr: 0x%p, nbytes: %d}", rec->data.delete.pos.row, rec->data.delete.pos.col, (void *)rec->data.delete.data, rec->data.delete.nbytes); default: return snprintf(buffer, n, "boundary { save_point: %s }", rec->data.boundary.save_point ? "yes" : "no"); } } const char *undo_dump(struct undo_stack *undo) { uint32_t left = 8192; const char *buf = malloc(left); char *pos = (char *)buf; pos[0] = '\0'; char rec_buf[256]; VEC_FOR_EACH_INDEXED(&undo->records, struct undo_record * rec, reci) { rec_to_str(rec, rec_buf, 256); uint32_t written = snprintf(pos, left, "%d: [%s]%s\n", reci, rec_buf, reci == undo->top ? " <- top" : ""); left = written > left ? 0 : left - written; pos += written; } return buf; }