#include struct keymap; struct buffer; struct binding; void init_bindings(void); typedef uint64_t buffer_keymap_id; buffer_keymap_id buffer_add_keymap(struct buffer *buffer, struct keymap keymap); void buffer_remove_keymap(buffer_keymap_id id); uint32_t buffer_keymaps(struct buffer *buffer, struct keymap *keymaps[], uint32_t max_nkeymaps); void destroy_bindings(void);