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#include "buffers.h"
#include "buffer.h"
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
static struct buffer_chunk *new_chunk(uint32_t sz) {
struct buffer_chunk *chunk = calloc(1, sizeof(struct buffer_chunk));
chunk->entries = calloc(sz, sizeof(struct buffer_entry));
return chunk;
}
static bool chunk_empty(const struct buffer_chunk *chunk, uint32_t sz) {
for (uint32_t i = 0; i < sz; ++i) {
if (chunk->entries[i].occupied) {
return false;
}
}
return true;
}
static void free_chunk(struct buffer_chunk *chunk) {
free(chunk->entries);
chunk->entries = NULL;
chunk->next = NULL;
free(chunk);
}
void buffers_init(struct buffers *buffers, uint32_t initial_capacity) {
buffers->chunk_size = initial_capacity;
buffers->head = new_chunk(buffers->chunk_size);
VEC_INIT(&buffers->add_hooks, 32);
VEC_INIT(&buffers->remove_hooks, 32);
}
struct buffer *buffers_add(struct buffers *buffers, struct buffer buffer) {
struct buffer_entry *slot = NULL;
struct buffer_chunk *chunk = buffers->head, *prev_chunk = buffers->head;
while (chunk != NULL) {
for (uint32_t i = 0; i < buffers->chunk_size; ++i) {
if (!chunk->entries[i].occupied) {
slot = &chunk->entries[i];
goto found;
}
}
prev_chunk = chunk;
chunk = chunk->next;
}
chunk = new_chunk(buffers->chunk_size);
prev_chunk->next = chunk;
slot = &chunk->entries[0];
found:
slot->buffer = buffer;
slot->occupied = true;
VEC_FOR_EACH(&buffers->add_hooks, struct buffers_hook * hook) {
hook->callback(&slot->buffer, hook->userdata);
}
return &slot->buffer;
}
uint32_t buffers_add_add_hook(struct buffers *buffers, buffers_hook_cb callback,
void *userdata) {
VEC_PUSH(&buffers->add_hooks, ((struct buffers_hook){
.callback = callback,
.userdata = userdata,
}));
return VEC_SIZE(&buffers->add_hooks) - 1;
}
uint32_t buffers_add_remove_hook(struct buffers *buffers,
buffers_hook_cb callback, void *userdata) {
VEC_PUSH(&buffers->remove_hooks, ((struct buffers_hook){
.callback = callback,
.userdata = userdata,
}));
return VEC_SIZE(&buffers->remove_hooks) - 1;
}
struct buffer *buffers_find(struct buffers *buffers, const char *name) {
struct buffer_chunk *chunk = buffers->head;
size_t namelen = strlen(name);
while (chunk != NULL) {
for (uint32_t i = 0; i < buffers->chunk_size; ++i) {
if (!chunk->entries[i].occupied) {
continue;
}
struct buffer *b = &chunk->entries[i].buffer;
size_t bnamelen = b->name != NULL ? strlen(b->name) : 0;
if (namelen == bnamelen && memcmp(name, b->name, bnamelen) == 0) {
return b;
}
}
chunk = chunk->next;
}
return NULL;
}
struct buffer *buffers_find_by_filename(struct buffers *buffers,
const char *path) {
struct buffer_chunk *chunk = buffers->head;
size_t pathlen = strlen(path);
while (chunk != NULL) {
for (uint32_t i = 0; i < buffers->chunk_size; ++i) {
if (!chunk->entries[i].occupied) {
continue;
}
struct buffer *b = &chunk->entries[i].buffer;
if (b->filename == NULL) {
continue;
}
size_t bnamelen = strlen(b->filename);
if (bnamelen == pathlen && memcmp(path, b->filename, bnamelen) == 0) {
return b;
}
}
chunk = chunk->next;
}
return NULL;
}
bool buffers_remove(struct buffers *buffers, const char *name) {
struct buffer_chunk *chunk = buffers->head, *prev_chunk = buffers->head;
struct buffer_entry *buf_entry = NULL;
size_t namelen = strlen(name);
while (chunk != NULL) {
for (uint32_t i = 0; i < buffers->chunk_size; ++i) {
struct buffer *b = &chunk->entries[i].buffer;
size_t bnamelen = strlen(b->name);
if (chunk->entries[i].occupied && namelen == bnamelen &&
memcmp(name, b->name, bnamelen) == 0) {
buf_entry = &chunk->entries[i];
goto found;
}
}
prev_chunk = chunk;
chunk = chunk->next;
}
return false;
found:
VEC_FOR_EACH(&buffers->remove_hooks, struct buffers_hook * hook) {
hook->callback(&buf_entry->buffer, hook->userdata);
}
buf_entry->occupied = false;
buffer_destroy(&buf_entry->buffer);
if (chunk_empty(chunk, buffers->chunk_size) && chunk != buffers->head) {
prev_chunk->next = chunk->next;
free_chunk(chunk);
}
return true;
}
void buffers_for_each(struct buffers *buffers, buffers_hook_cb callback,
void *userdata) {
struct buffer_chunk *chunk = buffers->head;
while (chunk != NULL) {
for (uint32_t i = 0; i < buffers->chunk_size; ++i) {
if (chunk->entries[i].occupied) {
callback(&chunk->entries[i].buffer, userdata);
}
}
chunk = chunk->next;
}
}
uint32_t buffers_num_buffers(struct buffers *buffers) {
uint32_t total_buffers = 0;
struct buffer_chunk *chunk = buffers->head;
while (chunk != NULL) {
for (uint32_t i = 0; i < buffers->chunk_size; ++i) {
if (chunk->entries[i].occupied) {
++total_buffers;
}
}
chunk = chunk->next;
}
return total_buffers;
}
struct buffer *buffers_first(struct buffers *buffers) {
return buffers_num_buffers(buffers) > 0 ? &buffers->head->entries[0].buffer
: NULL;
}
void buffers_destroy(struct buffers *buffers) {
struct buffer_chunk *chunk = buffers->head;
while (chunk != NULL) {
for (uint32_t i = 0; i < buffers->chunk_size; ++i) {
if (chunk->entries[i].occupied) {
buffer_destroy(&chunk->entries[i].buffer);
chunk->entries[i].occupied = false;
}
}
struct buffer_chunk *old = chunk;
chunk = chunk->next;
free_chunk(old);
}
VEC_DESTROY(&buffers->add_hooks);
VEC_DESTROY(&buffers->remove_hooks);
}
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