#[macro_use] mod error; mod camera; mod config; mod geometry; mod image; mod image_action; mod material; mod ray; mod render; mod scene; mod util; mod vec3; extern crate image as img; use std::{ convert::TryFrom, sync::RwLock, time::{Duration, Instant}, vec::Vec, }; use image_action::ImageAction; use minifb::{Key, Window, WindowOptions}; use synchronoise::SignalEvent; use crate::vec3::Vec3; use crate::{ camera::Camera, config::{Args, Config}, error::TracerError, render::render, scene::Scene, }; fn run(config: Config) -> Result<(), TracerError> { let image = image::Image::new(config.screen.width, config.screen.height); let screen_buffer: RwLock> = RwLock::new(vec![0; image.width * image.height]); let look_from = Vec3::new(13.0, 2.0, 3.0); let look_at = Vec3::new(0.0, 0.0, 0.0); let camera_speed = 2.0; let camera = RwLock::new(Camera::new( look_from, look_at, Vec3::new(0.0, 1.0, 0.0), 20.0, &image, 0.1, 10.0, )); let scene = Scene::try_new(&config.loader)?; let mut window_res: Result<(), TracerError> = Ok(()); let mut render_res: Result<(), TracerError> = Ok(()); let render_image = SignalEvent::manual(false); let exit = SignalEvent::manual(false); let image_action: Box = (&config.image_action).into(); rayon::scope(|s| { s.spawn(|_| { while render_res.is_ok() { render_res = (!exit.wait_timeout(Duration::from_secs(0))) .then_some(|| ()) .ok_or(TracerError::ExitEvent) .and_then(|_| { render_image .wait_timeout(Duration::from_secs(0)) .then_some(|| ()) .map_or_else( || { render_image.reset(); // Render preview render( &screen_buffer, &camera, &image, &scene, &config.preview, None, Some(config.preview.scale), ) }, |_| { render_image.reset(); let render_time = Instant::now(); render( &screen_buffer, &camera, &image, &scene, &config.render, Some(&render_image), None, ) .and_then(|_| { println!( "It took {} seconds to render the image.", Instant::now().duration_since(render_time).as_secs() ); image_action.action(&screen_buffer, &render_image, &config) }) }, ) }); } if render_res.is_err() { exit.signal(); } }); s.spawn(|_| { window_res = Window::new( "racer-tracer", image.width, image.height, WindowOptions::default(), ) .map_err(|e| TracerError::FailedToCreateWindow(e.to_string())) .map(|mut window| { window.limit_update_rate(Some(std::time::Duration::from_micros(16600))); window }) .and_then(|mut window| { let mut t = Instant::now(); while window.is_open() && !window.is_key_down(Key::Escape) && !exit.status() { let dt = t.elapsed().as_micros() as f64 / 1000000.0; t = Instant::now(); // Sleep a bit to not hog the lock on the buffer all the time. std::thread::sleep(std::time::Duration::from_millis(10)); if window.is_key_released(Key::R) { render_image.signal(); } camera .write() .map_err(|e| TracerError::FailedToAcquireLock(e.to_string())) .map(|mut cam| { if window.is_key_down(Key::W) { cam.go_forward(-dt * camera_speed); } else if window.is_key_down(Key::S) { cam.go_forward(dt * camera_speed); } if window.is_key_down(Key::A) { cam.go_right(-dt * camera_speed); } else if window.is_key_down(Key::D) { cam.go_right(dt * camera_speed); } })?; screen_buffer .read() .map_err(|e| TracerError::FailedToUpdateWindow(e.to_string())) .and_then(|buf| { window .update_with_buffer(&buf, image.width, image.height) .map_err(|e| TracerError::FailedToUpdateWindow(e.to_string())) })? } exit.signal(); render_image.signal(); Ok(()) }); }); }); window_res.and(render_res) } use structopt::StructOpt; fn main() { match Config::try_from(Args::from_args()).and_then(run) { Err(TracerError::ExitEvent) => {} Ok(_) => {} Err(e) => { eprintln!("{}", e); std::process::exit(e.into()) } } }