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authorAlbert Cervin <albert@acervin.com>2023-07-12 16:20:50 +0200
committerAlbert Cervin <albert@acervin.com>2023-10-19 22:41:33 +0200
commit54c9b4b533210b77be998f458ff96bdc54272f64 (patch)
treeeb434343bb1083172af50b7372d1e2745af00f8f /src/dged/text.h
parent3a8ae83aa13636679c151027cace905fa87ebd8e (diff)
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big buffer/buffer_view rework
A buffer is only the text and the corresponding operation. A buffer view holds information about scroll, dot and mark positions. One way to think about it is that a buffer is stateless whereas a buffer view is stateful.
Diffstat (limited to 'src/dged/text.h')
-rw-r--r--src/dged/text.h36
1 files changed, 34 insertions, 2 deletions
diff --git a/src/dged/text.h b/src/dged/text.h
index fbee89b..e3bb3e4 100644
--- a/src/dged/text.h
+++ b/src/dged/text.h
@@ -1,10 +1,13 @@
+#ifndef _TEXT_H
+#define _TEXT_H
+
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
-// opaque so it is easier to change representation to gap, rope etc.
-struct text;
+#include "location.h"
+struct text;
struct render_command;
struct text *text_create(uint32_t initial_capacity);
@@ -52,3 +55,32 @@ struct text_chunk text_get_region(struct text *text, uint32_t start_line,
uint32_t end_col);
bool text_line_contains_unicode(struct text *text, uint32_t line);
+
+enum text_property_type {
+ TextProperty_Colors,
+};
+
+struct text_property_colors {
+ bool set_fg;
+ uint32_t fg;
+ bool set_bg;
+ uint32_t bg;
+};
+
+struct text_property {
+ enum text_property_type type;
+ union {
+ struct text_property_colors colors;
+ };
+};
+
+void text_add_property(struct text *text, struct location start,
+ struct location end, struct text_property property);
+
+void text_get_properties(struct text *text, struct location location,
+ struct text_property **properties,
+ uint32_t max_nproperties, uint32_t *nproperties);
+
+void text_clear_properties(struct text *text);
+
+#endif